making great
VR GAMES IS DAMN HARD.
Introducing VRAF : a next-gen VR framework for Unreal Engine 5.
Introducing VRAF : a next-gen VR framework for Unreal Engine 5.
Building a true VR game has little in common with its flatscreen counterparts. It takes bold ideas and real innovation to fully harness the medium’s potential. Players are hungry for standout VR titles - but they’re rare and often feel unrefined.
A decade into VR gaming, creating high-quality experiences feels harder than ever. We’ve seen studios forced to constantly reinvent the wheel - tools are lagging, support is scarce, even as adoption continues to rise (1 in 3 US teens now own a headset).
VR Studios need a leg up to move faster, reduce costs and spark real innovation.
That’s why we’re building VRAF: a modular Unreal Engine 5 framework packed with premium, ready-to-use tools and features for creating standout VR content straight out of the box.
Explaining what it takes to create a great VR experience isn’t easy - there are countless challenges unique to the medium. The good news? We’ve faced a heap of them. VRAF is built to save you time and money, while giving you access to high-quality tools and features that let you focus on what matters most: bringing your vision to life.
Get in touch to find out how you can get exclusive access to the VRAF early beta and unleash the potential of VRAF or to find out more about investment and/or partnership opportunities.